Collision Detection with 3D Areas

Learn how to build 3D areas that detect when objects enter them- a complete tutorial by Alan Thorn. Areas define invisible volumes in 3D space that notify you when characters or objects make contact them with. See this step by step tutorial for creating an area, configuring a movable object and responding to an intersection using C#. Presented by expert game-developer Alan Thorn from BeIndie.biz. Follow along with this tutorial to build a 3D scene that detects collisions. Become a Area guru quickly and easily

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